Swift SDK

ElevenAgents SDK: deploy customized, interactive voice agents in your Swift applications.

Check out our complete Swift quickstart project to get started quickly with a full working example.

Installation

Add the ElevenLabs Swift SDK to your project using Swift Package Manager:

1

Add the Package Dependency

dependencies: [ .package(url: "https://github.com/elevenlabs/elevenlabs-swift-sdk.git",
from: "2.0.0") ]

Or using Xcode:

  1. Open your project in Xcode
  2. Go to File > Add Package Dependencies...
  3. Enter the repository URL: https://github.com/elevenlabs/elevenlabs-swift-sdk.git
  4. Select version 2.0.0 or later
2

Import the SDK

import ElevenLabs

Ensure you add NSMicrophoneUsageDescription to your Info.plist to explain microphone access to users. The SDK requires iOS 14.0+ / macOS 11.0+ and Swift 5.9+.

Quick Start

Get started with a simple conversation in just a few lines. Optionally, We recommended passing in your own end user id’s to map conversations to your users.

import ElevenLabs
// Start a conversation with your agent
let conversation = try await ElevenLabs.startConversation(
agentId: "your-agent-id",
userId: "your-end-user-id",
config: ConversationConfig()
)
// Observe conversation state and messages
conversation.$state
.sink { state in
print("Connection state: \(state)")
}
.store(in: &cancellables)
conversation.$messages
.sink { messages in
for message in messages {
print("\(message.role): \(message.content)")
}
}
.store(in: &cancellables)
// Send messages and control the conversation
try await conversation.sendMessage("Hello!")
try await conversation.toggleMute()
await conversation.endConversation()

Authentication

There are two ways to authenticate and start a conversation:

For public agents, use the agent ID directly:

let conversation = try await ElevenLabs.startConversation(
agentId: "your-public-agent-id",
config: ConversationConfig()
)

Core Features

Reactive Conversation Management

The SDK provides a modern Conversation class with @Published properties for reactive UI updates:

@MainActor
class ConversationManager: ObservableObject {
@Published var conversation: Conversation?
private var cancellables = Set<AnyCancellable>()
func startConversation(agentId: String) async throws {
let config = ConversationConfig(
conversationOverrides: ConversationOverrides(textOnly: false)
)
conversation = try await ElevenLabs.startConversation(
agentId: agentId,
config: config
)
setupObservers()
}
private func setupObservers() {
guard let conversation else { return }
// Monitor connection state
conversation.$state
.sink { state in print("State: \(state)") }
.store(in: &cancellables)
// Monitor messages
conversation.$messages
.sink { messages in print("Messages: \(messages.count)") }
.store(in: &cancellables)
}
}

Voice and Text Modes

// Voice conversation (default)
let voiceConfig = ConversationConfig(
conversationOverrides: ConversationOverrides(textOnly: false)
)
// Text-only conversation
let textConfig = ConversationConfig(
conversationOverrides: ConversationOverrides(textOnly: true)
)

Audio Controls

// Microphone control
try await conversation.toggleMute()
try await conversation.setMuted(true)
// Check microphone state
let isMuted = conversation.isMuted
// Access audio tracks for advanced use cases
let inputTrack = conversation.inputTrack
let agentAudioTrack = conversation.agentAudioTrack

Client Tools

Client Tools allow you to register custom functions that can be called by your AI agent during conversations. The new SDK provides improved parameter handling and error management.

Handling Tool Calls

Handle tool calls from your agent with full parameter support:

private func handleToolCall(_ toolCall: ClientToolCallEvent) async {
do {
let parameters = try toolCall.getParameters()
let result = await executeClientTool(
name: toolCall.toolName,
parameters: parameters
)
if toolCall.expectsResponse {
try await conversation?.sendToolResult(
for: toolCall.toolCallId,
result: result
)
} else {
conversation?.markToolCallCompleted(toolCall.toolCallId)
}
} catch {
// Handle tool execution errors
if toolCall.expectsResponse {
try? await conversation?.sendToolResult(
for: toolCall.toolCallId,
result: ["error": error.localizedDescription],
isError: true
)
}
}
}
// Example tool implementation
func executeClientTool(name: String, parameters: [String: Any]) async -> [String: Any] {
switch name {
case "get_weather":
guard let location = parameters["location"] as? String else {
return ["error": "Missing location parameter"]
}
// Fetch weather data
return ["temperature": "22°C", "condition": "Sunny"]
case "send_email":
guard let recipient = parameters["recipient"] as? String,
let subject = parameters["subject"] as? String else {
return ["error": "Missing required parameters"]
}
// Send email logic
return ["status": "sent", "messageId": "12345"]
default:
return ["error": "Unknown tool: \(name)"]
}
}

Remember to setup your agent with the client-tools in the ElevenLabs UI. See the Client Tools documentation for setup instructions.

Connection State Management

Monitor the conversation state to handle different connection phases:

conversation.$state
.sink { state in
switch state {
case .idle:
// Not connected
break
case .connecting:
// Show connecting indicator
break
case .active(let callInfo):
// Connected to agent: \(callInfo.agentId)
break
case .ended(let reason):
// Handle disconnection: \(reason)
break
case .error(let error):
// Handle error: \(error)
break
}
}
.store(in: &cancellables)

Agent State Monitoring

Track when the agent is listening or speaking:

conversation.$agentState
.sink { state in
switch state {
case .listening:
// Agent is listening, show listening indicator
break
case .speaking:
// Agent is speaking, show speaking indicator
break
}
}
.store(in: &cancellables)

Message Handling

Send text messages and monitor the conversation:

// Send a text message
try await conversation.sendMessage("Hello, how can you help me today?")
// Monitor all messages in the conversation
conversation.$messages
.sink { messages in
for message in messages {
switch message.role {
case .user:
print("User: \(message.content)")
case .agent:
print("Agent: \(message.content)")
}
}
}
.store(in: &cancellables)

Audio Alignment

Monitor character-level timing data for synchronized text display:

// Using the callback
let config = ConversationConfig(
onAudioAlignment: { alignment in
// Character-level timing data
for (index, char) in alignment.chars.enumerated() {
let startMs = alignment.charStartTimesMs[index]
let durationMs = alignment.charDurationsMs[index]
print("'\(char)' at \(startMs)ms for \(durationMs)ms")
}
}
)
// Or observe the published property
conversation.$latestAudioAlignment
.compactMap { $0 }
.sink { alignment in
// Handle alignment updates
}
.store(in: &cancellables)

Session Management

// End the conversation
await conversation.endConversation()
// Check if conversation is active
let isActive = conversation.state.isActive

SwiftUI Integration

Here’s a comprehensive SwiftUI example using the new SDK:

import SwiftUI
import ElevenLabs
import Combine
struct ConversationView: View {
@StateObject private var viewModel = ConversationViewModel()
var body: some View {
VStack(spacing: 20) {
// Connection status
Text(viewModel.connectionStatus)
.font(.headline)
.foregroundColor(viewModel.isConnected ? .green : .red)
// Chat messages
ScrollView {
LazyVStack(alignment: .leading, spacing: 8) {
ForEach(viewModel.messages, id: \.id) { message in
MessageBubble(message: message)
}
}
}
.frame(maxHeight: 400)
// Controls
HStack(spacing: 16) {
Button(viewModel.isConnected ? "End" : "Start") {
Task {
if viewModel.isConnected {
await viewModel.endConversation()
} else {
await viewModel.startConversation()
}
}
}
.buttonStyle(.borderedProminent)
Button(viewModel.isMuted ? "Unmute" : "Mute") {
Task { await viewModel.toggleMute() }
}
.buttonStyle(.bordered)
.disabled(!viewModel.isConnected)
Button("Send Message") {
Task { await viewModel.sendTestMessage() }
}
.buttonStyle(.bordered)
.disabled(!viewModel.isConnected)
}
// Agent state indicator
if viewModel.isConnected {
HStack {
Circle()
.fill(viewModel.agentState == .speaking ? .blue : .gray)
.frame(width: 10, height: 10)
Text(viewModel.agentState == .speaking ? "Agent speaking" : "Agent listening")
.font(.caption)
}
}
}
.padding()
}
}
struct MessageBubble: View {
let message: Message
var body: some View {
HStack {
if message.role == .user { Spacer() }
VStack(alignment: .leading) {
Text(message.role == .user ? "You" : "Agent")
.font(.caption)
.foregroundColor(.secondary)
Text(message.content)
.padding()
.background(message.role == .user ? Color.blue : Color.gray.opacity(0.3))
.foregroundColor(message.role == .user ? .white : .primary)
.cornerRadius(12)
}
if message.role == .agent { Spacer() }
}
}
}
@MainActor
class ConversationViewModel: ObservableObject {
@Published var messages: [Message] = []
@Published var isConnected = false
@Published var isMuted = false
@Published var agentState: AgentState = .listening
@Published var connectionStatus = "Disconnected"
private var conversation: Conversation?
private var cancellables = Set<AnyCancellable>()
func startConversation() async {
do {
conversation = try await ElevenLabs.startConversation(
agentId: "your-agent-id",
config: ConversationConfig()
)
setupObservers()
} catch {
print("Failed to start conversation: \(error)")
connectionStatus = "Failed to connect"
}
}
func endConversation() async {
await conversation?.endConversation()
conversation = nil
cancellables.removeAll()
}
func toggleMute() async {
try? await conversation?.toggleMute()
}
func sendTestMessage() async {
try? await conversation?.sendMessage("Hello from the app!")
}
private func setupObservers() {
guard let conversation else { return }
conversation.$messages
.assign(to: &$messages)
conversation.$state
.map { state in
switch state {
case .idle: return "Disconnected"
case .connecting: return "Connecting..."
case .active: return "Connected"
case .ended: return "Ended"
case .error: return "Error"
}
}
.assign(to: &$connectionStatus)
conversation.$state
.map { $0.isActive }
.assign(to: &$isConnected)
conversation.$isMuted
.assign(to: &$isMuted)
conversation.$agentState
.assign(to: &$agentState)
}
}